Hey great game with a cool concept. I really liked the graphics and sound and they mesh well together. Rare to see something so cute yet so destructive, sudden music change from calm to crazy underscores it. The screens and interfaces are pretty and effective.
As for parts that could improve, the gameplay itself is pretty single tracked and could really benefit from something that gives variation. Maybe you get energy from eaten planets and can use it somehow. Also the lack of indication on if you're close to choking, nice idea might be to make Noctus look more stressed the closer you are to choking. Something to show progress would be nice too.
It's actually a very addicting game (albeit very tiring after a couple of minutes). It's a fun and simple game with a creative mechanic. It does have some noticeable flaws, however. I recommend slightly increasing the breathing room needed and add an HUD for the player's HP and other things they need to consistently watch over in the game. I also recommend that you add a scoring system in order to make the players feel like they're having a noticeable progress in their gameplay. This one is a slight nitpick on my part, but I suggest that you use a more consistent and slightly slower flow of the difficulty as the game progresses as in my experience, the difficulty (i.e size of the planets) is randomized so the experience can be pretty jarring at times, but that's only a personal nitpick. So far I'd give this game a 4/5. It's very close to being good but it falls short due to the inconsistencies and the very noticeable and prominent flaws in the gameplay as mentioned before. Regardless, I really liked it, keep up the good work!
I love how the transition from a cute entity and when you started going near a planet you turn into a ferocious beast that devours the whole thing. Overall great concept. I like to suggest a scoring system in where the player can be challenged with different tasks and provides achievements in the end. 5 stars
The concept is really great! The visuals were very nice and the aesthetic is very cute. I think the game needs more visual indicators like the health bar and the score. For the music, it needs a better transition. The sudden transition from calm to very loud music might hurt the ears of some players. Overall a solid 4 out of 5 stars bb
Thank you for your suggestion! This will help us improve the game as well as the other games we'll make in the future. Rest assure that this is noted ^^
← Return to game
Comments
Log in with itch.io to leave a comment.
Hello! Hope you are all fine . First of all, I like the background music and the concept of the game is really awesome.
One Suggestion: Increase more games like this please :)
Hey great game with a cool concept. I really liked the graphics and sound and they mesh well together. Rare to see something so cute yet so destructive, sudden music change from calm to crazy underscores it. The screens and interfaces are pretty and effective.
As for parts that could improve, the gameplay itself is pretty single tracked and could really benefit from something that gives variation. Maybe you get energy from eaten planets and can use it somehow. Also the lack of indication on if you're close to choking, nice idea might be to make Noctus look more stressed the closer you are to choking. Something to show progress would be nice too.
Anyway, nice game, enjoyed!
Henlo there! Thank you for your insights. We'll make sure to take note of this to make our future games better ^^
It's actually a very addicting game (albeit very tiring after a couple of minutes). It's a fun and simple game with a creative mechanic. It does have some noticeable flaws, however. I recommend slightly increasing the breathing room needed and add an HUD for the player's HP and other things they need to consistently watch over in the game. I also recommend that you add a scoring system in order to make the players feel like they're having a noticeable progress in their gameplay. This one is a slight nitpick on my part, but I suggest that you use a more consistent and slightly slower flow of the difficulty as the game progresses as in my experience, the difficulty (i.e size of the planets) is randomized so the experience can be pretty jarring at times, but that's only a personal nitpick. So far I'd give this game a 4/5. It's very close to being good but it falls short due to the inconsistencies and the very noticeable and prominent flaws in the gameplay as mentioned before. Regardless, I really liked it, keep up the good work!
Thank you for your insights and suggestions! It's highly appreciated :D This will surely help us improve in the future games we'll make ^^
I love how the transition from a cute entity and when you started going near a planet you turn into a ferocious beast that devours the whole thing. Overall great concept. I like to suggest a scoring system in where the player can be challenged with different tasks and provides achievements in the end. 5 stars
Thank you for your suggestion! This is highly appreciated and noted ^^
The concept is really great! The visuals were very nice and the aesthetic is very cute. I think the game needs more visual indicators like the health bar and the score. For the music, it needs a better transition. The sudden transition from calm to very loud music might hurt the ears of some players. Overall a solid 4 out of 5 stars bb
Thank you for your suggestion! This is highly appreciated and noted ^^
Very noice twist i giff 5 stars <3
Thank you for the rating!! :D
Surprised me at first, with this cute design you could add in some more, but let the player rest, hurting or tiring your players would be bad.
Thank you for your suggestion! This will help us improve the game as well as the other games we'll make in the future. Rest assure that this is noted ^^
the game was enjoyable, i loved the idea. but repetetive. a 3.7 if you ask me
Thank you for the rating! It's highly appreciated :D We'll make sure to do better in the next games we'll make in the future ^^
any time :)